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Choose Your Own Adventure: Using Lecture Capture and Social Media to Customize Learning Experiences

Choose Your Own Adventure: Using Lecture Capture and Social Media to Customize Learning Experiences

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How do you design a college course for a generation of students that expects online interactivity through social media and personalized education by choosing their own unique academic path? Dr. Diane Zorn thinks you should give them what they’re asking for.

A pioneer in online teaching and learning, Dr. Zorn of York University is developing an online role-playing game and choose-your-own-adventure course designed to use webcasting and advanced internet technologies, such as Facebook, wikis, and blogs. Join Dr. Zorn as she walks you through her latest innovation, developed to allow students to customize their learning experience, engage them in critical-thinking and incite intellectual curiosity.

She’ll share how she:

  • Uses lecture capture technology to create fully online, rich media courses that enable engaging, deep e-learning
  • Leverages classroom technology to go beyond replicating the conventional, in-class experience
  • Avoids the pitfalls of using technology for technology’s sake
  • Was inspired by World of Warcraft, the popular multiplayer online role-playing game, to create an online environment that educates for social change, providing skills for community-building and good citizenship
Diane Zorn
Presented By:
Diane Zorn

Diane Zorn, PhD, designs, implements and teaches fully online, rich media courses using Mediasite technology and audio and video podcasting. She was the second university instructor in Canada to offer video podcasts of her lectures. Her student-centered, radically interactive course design is based on her theory of Enactive Education. Her approach to online education allows students to customize their learning and "learn on the go" in reciprocally evolving and adaptive learning environments. Her publications include: Diane Zorn and Kelly Parke, Using video streaming in an online, rich-media course to promote deep learning while educating for social change in Streaming Media Delivery in Higher Education: Methods and Outcomes, IGI Global.

Sean Brown
Moderated By:
Sean Brown
Sean Brown, Senior Vice President, Sonic Foundry. Sean's core focus is simplifying digital media to improve use and outcomes. Before coming to Sonic Foundry in 2002, Sean has 23 years of product management and education business development experience at IBM, Apple and Oracle. He is a past president and board member of the Hopkins Foundation for Innovation in Education. Today, Sean also hosts Sonic Foundry's popular, monthly best practices webinar series for higher education.
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