Embracing the Opportunities of BYOD in Higher Education Classroom AV Design
Just when you’ve got your AV plan nailed down for smart classrooms and facilities, there’s a new trend taking hold to supplement the learning that goes on in there – a dramatic shift toward BYOD and consumerization. While students and faculty have been using personal devices on campus since the first calculator, they’ve never been as functional, collaborative, personal or ubiquitous as they are now. And students have never been more tech-savvy.
All of this adds up to evolving expectations for flexibility and for mobile devices, which in turn presents new challenges and opportunities for AV and IT leaders in higher education who are rethinking their strategies in order to meet the collaborative needs of anytime, anywhere access that consumer-based, technology-enhanced learning provides. But how do you ensure your BYOD plan works seamlessly with the enterprise classroom technology already in place? What’s the best way to sift through all the products out there to find the right fit for your campus? And what about security?
Join us for a live webinar as Bill Nattress, a certified technology specialist in design and installation, addresses each of these topics as well as:
- Discusses how institutions can bridge consumerization expectations (I can do this at home, why not here?) with enterprise-class technologies already on the market
- Gives a real-time demonstration of how personal devices can play nice with enterprise-class technologies
- Outlines what campuses should be doing to address upgrading their network capacity and performance, including increasing bandwidth, adding access points, boosting their network management capabilities and addressing security concerns
- Presented By:
Bill Nattress, CTS-D, CTS-I with Shen Milsom & Wilke, has over 25 total years of project management experience in the design, engineering, installation and integration of audio, video, conferencing and control systems. As an associate principal and project manager at SM&W, he is responsible for developing and maintaining client relationships, maintaining project deliverable schedules, quality control of deliverable documents and drawings and ensuring that the project’s established budget is maintained. His project experience on numerous large scale projects has afforded unique perspectives on how technologies augment various educational curricula whether offered within the traditional perspective or with the latest methods of blended, collaborative, or active learning models. His approach to master planning of these technologies references the needs while also addressing serviceability, standardization, scalability, and evolution.
Mr. Nattress has been recognized by the industry for a number of his facility designs along with assisting many manufacturers in designing and improving system integration products and applications. He served as the Chair of the Professional Education and Training Committee for InfoComm International and has served as a member of the Committee since 1999. His extensive "hands on" project experience and interest in his profession have fostered practical and creative approaches for audiovisual systems. Mr. Nattress developed the technology concept that lead to construction of Chicago’s Millennium Park Video Fountains using LED video wall technology in a true waterfall environment. This project was awarded first place honors by Archi-Tech Magazine in 2005 for its design excellence.
- Moderated By:
Sean Brown, Senior Vice President, Sonic Foundry. Sean's core focus is simplifying digital media to improve use and outcomes. Before coming to Sonic Foundry in 2002, Sean has 23 years of product management and education business development experience at IBM, Apple and Oracle. He is a past president and board member of the Hopkins Foundation for Innovation in Education. Today, Sean also hosts Sonic Foundry's popular, monthly best practices webinar series for higher education.